Wednesday, December 11, 2019

Systems and Methods Graphical User Interface †MyAssignmenthelp

Question: Discuss about the Systems and Methods for Graphical User Interface. Answer: Introduction The design of the user interface can be considered as the design factor of the computer, websites and applications with its main focus on the experience of the user and the interaction factor with the implementation. The report puts direct focus on three good interface designs and three bad user interfaces. Virtual reality is in the verge of frontier territory taking into consideration the UX and UX. The main concept behind the implementation of the technique was that working on the flat screen doesnt do a good job when related to Virtual reality. On the other hand building up of a useful and effective virtual reality application that can be used for hours without the concern of motion sickness was a challenge. So taking into such consideration product that Google Tilt Brush came into existence. This user interface would directly help in building up 3D painting in an environment which is virtual (Qin et al., 2016) The interface can be used in iOS and Mac. This interface is mainly a popular task management application which is rewarded an award for the design that intuitive and very easy to pick up, it is very similar to, to do list concept. As stated by the creator its main motive behind the implementation was to make life easier. The application can help to categorize a user the task assigned for the day. The urgent task go into the today list, slight less urgent task go into next and accordingly its schedules the task. This interface is mainly used by fitness oriented people for cyclist and runners. Meter. ME has a type of interface which can be stated as typographical user design of interface with the main implementation of simple swiping gestures that indirectly enables the user to navigate through the options while they are in motion rather than fiddling with the menus and setting. The interface helps in displaying relevant data which is sorted and accordingly displayed in real time, tracked and then condensed the report format for references (Bi and Zhai 2017). The apple company has not released any sales figure for the Apple watch which can be a negative aspect from the view of the company. The main reason behind it can be that the user interface in which the Apple watch is made is very complicated to use. There are mainly eight way to interact with the interface: tap or hold the bottom screen, hard press the screen, knob on the side and tap the screen normally (Sullivan et al., 2016). The worst scenario requiring learning a mental map with regards to the tiny watch screen which is laid out like an inverted T. recent notification appears as a vertical list scrolling. The USS Vincennes control System Bad interface can be a drawback which may involve waste of time, money and mood, but in the some cases it can even cost life. On July 3, 1988 a U.S navy a war plane fired two missiles at a particular airline and killed all 900 passengers who were on board (Felt et al., 2016). The navy caption based the decision of firing on the basis of a computer display of Aegis, which is the navy combat system (Chen, Paul and Proepper 2017). The interface usually provided three huge screens showing all the airplanes in the air but didnt give any indication of the flight speed, altitude and the speed. With emphasis on the operation which summon that information manually and it would appear on a screen size which was of 12 inch screen. On the other hand it did not give any information about the plane gaining and losing altitude information. In the year 2007 the BMW Company attempted a very ambitious activity. It nearly assigned around 700 cars with a function of a crazy knob between the two seats a knob that could push, turn or bump in any eight directions as indicated. The overall system was recognized as iDrive and it turned to be one of the biggest interface disasters for the company. Putting emphasis on the new users learning the BMWs idrive concept was very much disheartening and was considered surely to be daunting task for the owners (Gold et al., 2016) Conclusion It can be concluded from the above report that the user interface has many advantage that can be related to many aspect but on the other hand it also have some bad affects on the overall approach of the concept References Bi, X. and Zhai, S., Google Inc., 2017. Display screen with graphical user interface. U.S. Patent D785,037. Chen, Paul, and Martin Proepper. "Display screen or portion thereof with graphical user interface." U.S. Patent No. D777,177. 24 Jan. 2017. Felt, M., Gharachorloo, N., Relyea, D.H. and Sharma, M., Verizon Patent and Licensing Inc., 2017. Systems and methods for casting a graphical user interface display of a mobile device to a display screen associated with a set-top-box device. U.S. Patent 9,706,241. Gold, J., Vaccaro, B., Peschan, M., Drzewinski, M. and Neal, J., Makerbot Industries, Llc, 2016. Display screen with graphical user interface. U.S. Patent D749,129. Qin, J., Bek, R., Gaiser, J.W. and Utley, D.S., Mederi Therapeutics, Inc., 2017. Graphical user interface for monitoring and controlling use of medical devices. U.S. Patent 9,675,403. Sullivan, K., Rodrig, M. and Baber, J., Microsoft Corporation, 2017. Display screen with graphical user interface. U.S. Patent D788,145.

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